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How Do I Get There?SOLO | MIRE Public Art Program | Geneva, Switzerland
38th Panorama of Brazilian Art:
A Thousand Degrees
GROUP | Museum of Modern Art of São Paulo | São Paulo, Brazil
Black Ancient Futures
GROUP | MAAT | Lisbon, Portugal
Terceiro Mundo: A Dimensão Descoberta
SOLO | Pinacoteca de São Paulo | São Paulo, Brazil
CIRCA PRIZE: Class Of 2024
GROUP | CIRCA | London, United Kingdom
Toy Section
GROUP | Hangar Y | Meudon, France
Continuity Flaws: Rumors Of A Leak SOLO | TONO Festival, Laboratorio Arte Alameda | Mexico City, Mexico
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SOLO | Serpentine Galleries | London, United Kingdom
Continuity Flaws: The LoopholeSOLO | Outernet Arts, Outernet London | London, United Kingdom
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OMOIYARI: KEIKEN X GABRIEL MASSANDUO | The Photographers' Gallery | London, United Kingdom
The Loophole
“Outernet Arts and Serpentine Arts Technologies launch an innovative partnership, unveiling a digital artwork by Brazilian artist Gabriel Massan that simulates and explores the precarious conditions of life in the global present.
Gabriel Massan's new commission critically explores the performative essence of life, drawing on decolonial, queer, and decentralised perspectives. Referencing Brazilian philosopher Denise Ferreira da Silva’s book Unpayable Debt - a Black feminist reading of race, global capitalism and futurity, Massan simulates a new world filled with digital sculpture-actors, who establish a force-field of possibility through moments of connection. Filmed from multiple perspectives, Massan offers an ecosystemic view on the realities of life and emergence in the global present, as their characters interact, unite, and bid farewell on small islands suspended in the void. This commission connects with Third World: The Bottom Dimension, Massan’s ongoing project commissioned and produced by Serpentine Arts Technologies that incorporates a video game, exhibition and web3 tokens powered by Tezos.”
Gabriel Massan
Unreal Development
Gabriel Massan & Carlos Minozzi
Animation
Carlos Minozzi
Sound Design
Agazero
Technical Consultant
Tom Wandrag
Tamar Clarke-Brown
Producer
Róisín McVeigh
Head of Arts Technologies
Kay Watson
Managing Director
Tony Tremlett
Creative Producer
Ruth Waters
Multichannel Video Installation, 3D Animation, Digital Sculpting, 05”00’, color, sound, loop.
Plush costume, Sculpture, polyester plush, velcro.
Expanding their practice of critical worldbuilding, Massan actively creates spaces that promote the emergence and platforming of diverse voices. Through the use of a handheld camera technique within ‘Unreal Engine’, Massan explores the inequalities and challenges for Black existence within a global system that perpetuates cycles of precarity and inequality. The accompanying soundtrack features Massan’s distorted voice and sound design by Agazero, a producer, DJ and artist born in Rio de Janeiro, Brazil.
Massan simulates a new world filled with digital sculpture-actors, who establish a force-field of possibility through moments of connection. Filmed from multiple perspectives, Massan offers an ecosystemic view on the realities of life and emergence in the global present, as their characters interact, unite, and bid farewell on small islands suspended in the void.
Massan simulates a new world filled with digital sculpture-actors, who establish a force-field of possibility through moments of connection. Filmed from multiple perspectives, Massan offers an ecosystemic view on the realities of life and emergence in the global present, as their characters interact, unite, and bid farewell on small islands suspended in the void.
by Gabriel Massan
Technical Direction and Animation
In collaboration with Carlos Minozzi
Agazero
Producer
Róisín McVeigh