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How Do I Get There?SOLO | MIRE Public Art Program | Geneva, Switzerland
38th Panorama of Brazilian Art:
A Thousand Degrees
GROUP | Museum of Modern Art of São Paulo | São Paulo, Brazil
Black Ancient Futures
GROUP | MAAT | Lisbon, Portugal
Terceiro Mundo: A Dimensão Descoberta
SOLO | Pinacoteca de São Paulo | São Paulo, Brazil
CIRCA PRIZE: Class Of 2024
GROUP | CIRCA | London, United Kingdom
Toy Section
GROUP | Hangar Y | Meudon, France
Continuity Flaws: Rumors Of A Leak SOLO | TONO Festival, Laboratorio Arte Alameda | Mexico City, Mexico
23
SOLO | Serpentine Galleries | London, United Kingdom
Continuity Flaws: The LoopholeSOLO | Outernet Arts, Outernet London | London, United Kingdom
22
OMOIYARI: KEIKEN X GABRIEL MASSANDUO | The Photographers' Gallery | London, United Kingdom
“Seoul Arts & Tech Festival Unfold X 2024 ― 2084: A Space Odyssey reimagines our present era from an archaeological perspective, setting its gaze on the near future year of 2084. In a new space-time created by technology, the exhibition traces how boundaries between past, present, and future blur—stretching from microscopic ecosystems to the cosmic level. This exhibition also resembles a work of epic poetry, narrating the current era for future generations or alien beings. What aspects of our times will be visible as an alien species visiting Earth in the near future synthesizes and speculates about 2024 through these artists’ creations?”
Seoul Foundation for Arts and Culture
CEO
LEE Chang ki
Director
Jiyeon Han
Art&Tech. Team
KIM Hee-young
Yein Cho
Jinhee JEON
Seonyeong PARK
Taejun PARK
Haerina KWAK
Yujin JONG
NAM Mijin
Curator
PARK Sohyeon
Coordinator
Yurmyurng KIM
Sue HYUN
Hyunhee SHIN
Special Thanks to
PORTAL 301
BAE Jaehyuck (teamVOID)
SON Mimi(Kimchi and Chips)
YANG Sookyun
Alain THIBAULT
HOW DO WE GET THERE? is a work exploring urban mobility and the dynamics of social infrastructure. As a visual artist who has lived in various metropolises, Massan perceives himself as a subject of mobility, striving to escape the structural exclusion and segregation of his birthplace, Rio de Janeiro, while still addressing issues of marginalization as a migrant.
This piece, based on Saidiya Hartman’s concept of “Critical Fabulation,” combines “Worldbuilding” and “Radical Storytelling” to visually express the contrasting sense of mobility through a simulation created with Unreal Engine.
by Gabriel Massan
Performed alongside
Ariana Villegas
Bernardo Martins
Technical Direction and Animation
In collaboration with Carlos Minozzi
Environmental Art and Unreal Development
In collaboration with Mati Bratkowski
Liam Wolfe
Original Soundtrack and SFX
Agazero
Studio Management
Antoine Simeão Schalk